©MAKE-IT, TAKE-IT; The Football Game of LIFE

Terry Reece
Detroit, Michigan
United States
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Votes: 0
Consumer Products
Apr 29, 2017

Purpose and Mission:
Design a Board and Digital Interactive Graphic Game that Not ONLY teaches the Terms and Rules of the FOOTBALL GAME, but also is Entertaining, Fun, Educational; Yet also Teaches The “©MAKE-IT, TAKE-IT” Football Game of LIFE.
By Placing The Chosen Former “Celebrity Football Player” into the Center Field Dial Spot, Game Players are able to Spin the Celebrity Player Dial to see Where it Lands or Stops. Where the Dial Stops is the Awarded Spot on the BOARD to The Game Player Participant.

Points are Awarded for The Specific Stops where the Dial stops.

The “©MAKE-IT, TAKE-IT” GRAND RULE is, that as Long as The Game Participant “Makes a Positive Point Landing, He/She “Takes-IT” to keep Spinning. BUT, IF/Whenever the Player’s Spin lands on a “Penalty”: Then Those Negative Points are Deducted, and That Player’s Turn for that Spin time is over, and The Next Player’s Turn to Spin is on.

Rules of the games:
Offensive Objectives – moving the ball in order to score – 1st, 2nd, 3rd, & 4th downs ( pass or run) how far is the ball advanced….
Defensive Objectives – stoppage and defend – ( sacks, int. tackles behind the line) points….
Special Team – Kickoff, Punt, Kickoff Return yardage, Punt Return yardage, Field Goals, Extra Points
Penalty’s – holding, offside, unsportsmanlike-like, interference, too many players on the field….
Coaching Points & Strategy’s Points ( Life-Skills Points)
Number of Plays per game
Kids Chose Teams ( NFL, College).. ON the FIELD;
Assigned Positive Points:
Offensive Objectives – moving the ball in order to score – 1st, 2nd, 3rd, & 4th downs ( pass or run) how far is the ball advanced….
1. Kick-off = 25 points
2. 10 Yard-Run or Pass is a 1st Down = 10 points
3. 20 Yard Run or Pass is a 1st Down = 20 Points
4. 50 Yard Run or Pass is a 1st Down = 50 Points
5. 80 Yard Run or Pass is a 1st Down = 80 Points
Each Player’s Turn, gets 4 Spins for moving the ball in order to score – 1st, 2nd, 3rd, & 4th downs
Defensive Objectives – stoppage and defend – ( sacks, int. tackles behind the line) points….
Special Team – Kickoff, Punt, Kickoff Return yardage, Punt Return yardage, Field Goals, Extra Points
1. Defensive Sacks = 15 Points
2. Defensive Interceptions = 30 points
3. Defensive Tackles Behind The Line = 10 Points
Special Team – Kickoff, Punt, Kickoff Return yardage, Punt Return yardage, Field Goals, Extra Points
1. Kick-off of more than 20 Yards = 25 points
2. Kick-Off Returned for a Touchdown = 100 Points
3. Kick-Off of More Than 30 Yards = 40 Points
4. Kick-Off of More than 50 Yards = 60 Points
; There is more to be “Upgraded to the Game (Also Basketball game possible) http://tdmcomics.com/ http://post-up.me/

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ABOUT THE ENTRANT

Name: Terry Reece

Type of entry: individual

Profession: Business Owner/Manager

Terry is inspired by:
Although Films and Hollywood have been viewed as Fictional and Entertainment, IT has been my Life’s experiences that Many times the Theories and Scientific Ideas and Gadgets do Become Viable Products that help us as our Modern transformations into Technologies become Real products and advances ahead. As a Comics-Novels SCI/FI-FUTURISTIC Writer/Creator; I delve into many thoughts and Ideas of such futuristic type gadgets and betterment for life of mankind.

Software used for this entry:
N/A

Patent status: none

The Warrior

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We are ®Reece ENTERPRISES/©REECENETRICS™/®FAMILY MEDIA COMPANY™/©TDM Comics International; a small but slowly/Strategically growing group of Companies, Creating Comics, and Entertainment Products & “Brands” geared Towards the World Wide Diverse People, of many Cultures and Nations to “spread the love of Positive Images for peoples of All Colors, World wide!”

Our Comics Books have Different Strategic Designs, as Our Own Special ways of Supporting Literacy, Reading, and The ARTS & Libraries of Education.

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